Dec 3, 2021 7:32:45 GMT -6
marz luther humanity’s arguments are paling, meaningless drabble. general info
appearance Anything magistic for height dares not wrap Marz in the realm of possibilities. At a reserved height of 5’7”, he is considered shorter than the average male while avoiding extremes. A man of a paler complexion from thousands upon thousands of years beneath the loving embrace of his dearest moon. A touch of colour only arrives in the subtle pink undertones or in instances of embarrassment for Marz. Despite his countless years wandering the realm of earth and occupation, Marz is unscathed, lacking any scars or blemishes. However, he similarly lacks any notable muscle, maintaining a slimmer build with minimal lean muscles to act as any reinforcement. Oftentimes keeping him cleanly and relatively refined, Marz lacks heavy calluses on his average-sized fingers. Additionally, he does keep his nails well-maintained and trimmed to a state he considers perfection. He even goes lengths to lacquer them to avoid breaks and chips. A facial construct that is relatively simple with a severe lack of bold features, the build of Marz’s face is considered nothing special. From a slender jawline leading down to a slightly curved chin and the high-cheekbones, Marz’s face does not fulfill the magazine beauty attributed to a majority of men. Rather, his face is a slim built creation with a nose of regular size with an upturn tip. Short hair plays over the top of his head, a majority of the front locks ending around ear length while the back reaches down the nape of his neck. His hair is noticeably short in style, rarely having pieces that wildly stick from the norm. His hair colour is a dark royal purple in coloration. However, most enchanting to Marz’s appearance are his eyes. Their brilliant purple colour attracts most people to them, however, a deeper gaze reveals the beauty of many speckling stars within them from Marz’s nocturi genes. Oddly dressed, Marz evidently does not keep up on the recent trends, rather, he dresses to his own preferences. This consists of a pair of shorts with a pair of hooks that hang red fabric around Marz, covering the back. This further consists of a robe-like shirt with two layers, one being a black undershirt or a black overshirt with red and purple accents. Most peculiar is the broad-brim hat perpetually stationed atop his head. The hat is duel covered with black and red with a golden brim surrounding it. There is a hanging black veil tracing behind the hat. personality
abilities Darkness Manipulation -- Mastered The ability to control and move darkness, allowing the user to smoothly use darkness to their advantage. Amidst the shadows of the night, Marz discovers himself at his strongest in the evenings. Oftentimes, his mercenary work is carried out with the aid of his darkness manipulation, Marz being plenty capable to create sharpened objects of darkness and launch them towards his enemies. Additionally, he can create weapons, using them to attack his enemies. In terms of defensive tactics, Marz can smoothly make shields from darkness and condensed mists to protect himself from attacks and disorient enemies. At times, he will use darkness to grab people, making it difficult for them to dodge. Complex movements can tire Marz quicker than basic attacks. Everything depends on how much he needs to control and what specific movements he requires from the darkness. Additionally, large-scale manipulation will tire him quicker than minor manipulation. Light Manipulation -- Advanced The ability to control and move light, allowing the user to smoothly use light to their advantage. Frequently, light manipulation is used as a daylight weapon option rather than anything else. Due to Marz’s night vision, he has no other purposes for light manipulation, leaving it as a defensive and offensive tool compared to anything else. He can create strong shields and attacks composed of several projectiles. He can harden light and sweep it across, knocking around those around him. However, unlike his darkness manipulation, complexity and large-form manipulation is more of a struggle for Marz. It causes exhaustion quicker than accomplishing the same feats as darkness due to his slightly lesser experience with light. Dream Walking -- Intermediate The ability to walk into another’s dream, allowing the individual to lucidly move into another’s dreams and gaze around. A rare use for Marz, but he can enter the dreams of willing participants and walk within his own dreams. Frequently, Marz uses the dream walking for himself, allowing him to remain lucid and use his dreams as something for serenity opposed to anything else. He merely walks through what his mind makes for him, preferring the more mundane dreams opposed to the action-packed practice sessions. He can only walk, being unable to manipulate the world around him. Force Field Creation -- Mastered The ability to manifest force fields to protect oneself and/or others. While shields of darkness and light are possible, nothing compares to Marz’s force field. He can create a powerful force field, allowing him to protect himself and others at a moment’s notice. Depending on the size of the shield will decide the strength of it. Smaller shields are more durable and difficult to break meanwhile larger shields are more fragile, but protect more area. A skill Marz has developed is moving his shields, allowing him to crash into others and knock them back. He can change the shapes of his shields from hemispheres to squares, pyramids and undiscerned shapes. The more damage the shield takes, the more energy it will consume for Marz. Damage acts similar to a weight, Marz pushing back against it while trying to protect himself and others. Naturals: Night Vision, Healing Factor (only beneath night sky), cold resistance backstory Peace was a concept he grew familiar with. A soft touch of an affectionate hand caressing his cheek and fresh air being consumed by his lungs. Distant memories of times less tumultuous, but a haunting reality of hidden disgraces besmirching the existence of life. Before revelations from times of tension, Marz was a benevolent, content child. Birthed into the beauties of a Heaven far different from the one remembered by many, Marz discovered himself always smiling. A child with plenty of friends, he spent his days distracted with play and happily giggling as a child should. The glorious realm of Heaven was a place explored by Marz, the comforts of his home always allowing for admirations. He fancied every aspect of the realm, from the people he visited daily to the foreigners who passed through to admire the world around them. Everything was magnificent about the world, and Marz was a wide-eyed, curious child wishing to learn about the world. The glories of Heaven was an endless sight as Marz was raised and taught the Luther Family values. At a young age, he was educated and capable, allowing him to earn a job in the old archival libraries of Heaven’s realm. From ancient histories and delightful works of well-weaved fiction, Marz’s dazzling starry eyes witnessed them all. The scents of books surrounded him, serene and welcomed by the young man. Through the days, the books were stationed on their shelves with their spines facing out to reveal lavish titles. He would assist in the ancient libraries, storing away books with endless stories, some speaking about the destruction of war and battle. It was always a surreal thought, the sheer notion of war being shoved away. Absorbed in the peace of Heaven, Marz believed his home would never enter those futile disputes told about in literature. Those activities were left for the spanning realm of earth where people had things to conquer and fight for. The years of their peace increased these sentiments as Marz discovered happiness being a chronicler of history and stories told through time. He remembered the glory days of his time in Heaven vividly and with brilliance… A later pain for the man required to accept the cruellest reality of life. On the weekends, he would spend time with his family, enjoying dinners with his parents. The delightful food tickled his tongue, glorious and wonderful in taste. The endless games played together and the connected bonds between loved ones was valued. Shattering the bonds created through his years of life in Heaven appeared impossible. Though, as he manifested those connections did he watch others argue futilely at times. From Earth, Heaven, Hell and Undead, the various factions of the world all held their minor disputes. While Marz would inevitably roll his eyes at the ridiculous incidents unfolding around him, he was entirely unaware of the circumstances to arrive. For a time, he walked through Heaven, blissfully ignorant to fate’s strong pull. He spent time with family, friends and whoever he could enjoy the companionship of. Though the fabricated paradise manifested inside his mind would inevitably shatter. The flaws of people would infiltrate those who felt emotion and unexpectedly, Heaven’s gate would close. The news confused Marz, a lifted brow filled with concerns and suspicions arrived, however, he believed things would work out in the end. He thoroughly wanted to believe everything would be fine and the regular occurrences of his thousands of years in Heaven would continue. Alas, things only worsened over the days. The people of his home spoke endlessly about Hell’s despicable nature, acting as though a couple bad apples sullied the bunch. People argued constantly, the tense air suffocating Marz as he overheard their words. As far as the young nocturi knew, Hell itself did nothing wrong. There were criminals inevitably, but Heaven held their share of miscreants as well. Unfortunately, Marz would come to notice it most with his parents as the pair began arguing more. One believed Hell did nothing wrong, while the other believed Heaven should have closed their doors. Each time he came over, he listened to the endless bickering, how hard they would fight over something, but never bring in understanding. Instead, they fought harder, stubborn and cruel to one another, and Marz was not impressed. He ceased visiting, at least for the time, hoping things would cool down once the gates reopened… but he was wrong. When Volos arrived in Heaven to discuss matters, Marz had been hopeful the gods would not get wrapped up in mortal affairs. These trivial matters would be reconciled by the reasonable heads of their dimension, he was certain. He remembered working, listening to the rumours of passerbyers and calming concerns with a stern ‘things will be sorted’. He placed his faith in the gods to solve their differences and return the peaceful life he was familiar with. Where his mother and father did not participate in arguments, growing cruller by the day and bringing up ridiculous things like dishes and clothes washing. Though his beliefs were proved wrong when Heaven shook and the library’s ceiling threatened to cave. His feet brought him outside the library he worked, watching the ethereal terror of two gods fighting. Everything crashed, and now it would burn in the flames of anger and hatred. Alongside Heaven, Marz’s faith in others became destroyed in the blink of an eye. As fast as everything started, it all ended, buildings destroyed and rubble around him. The following day, Heaven and Hell went to war and the people were called upon to fight. Part of him wanted to believe others would have the sensibility Marz would. That people would speak out against the ridiculousness of going to war over a few bad apples… Alas, he was wrong as people rallied, his parents split and everyone chose their side. The War of Traitors, a battle who led the example of foolishness bringing about destruction. How meagre arguments birthed out of cruelness in a moment’s idiotic recklessness. Two gods argued, and rather than work together to find a solution, they decided a fight soaked in bloodshed and pain was the best option to settle their differences. He never fought in the war, but Marz observed the butterfly effect unfold around him. How children cried and became orphaned, how fear conquered the hearts of many and how many patriotic fueled instincts brought devastation. Eventually, Marz felt himself going numb from it all, the weeks that followed becoming months, to years. Though as the years became long and he observed the absurd arguments, Marz was finished with humanity as a whole, from the Heaven species, the Hell species, the Earth species and the Undead. He was entirely finished with observing the foolishness unfolding. Thus, Marz turned away from Heaven, deciding his realm was no longer a home. Through the gates he left, wishing to escape the pathetic unfoldings of foolishness any longer. He saved whatever money he could and travelled the world throughout the War of Traitors. He avoided the primary realms involved, keeping to himself where possible on Earth. Through the first years, Marz struggled on Earth and had to take a variety of jobs. He learned the art of combat to protect himself and in order to make a living in his desperate times. Never did he ask for the reasons, merely assessing to assure the cause was not malicious. As he worked as a mercenary, no matter his hunger, he never accepted missions from those associated with the War of Traitors. He refused to involve himself in the destructive, moronic war being played out before him. Nonetheless, for a time Marz survived on scraps, getting whatever food he could manage while roughing it in Earth’s wilds. He lacked any further choices, and he refused to return to Heaven and to the library. All he would feel there was his faith slipping away, but as cynical thoughts were perpetuated, his faith already took the damage. Through his years, Marz witnessed many people fall in the War of Traitors. He observed the endless damages created and birthed out of a ridiculous argument between a pair of gods. The ravages of war, how people suffered and lost their lives. He watched as villages were raided and destroyed walls and crop fields in the precious name of proving their god right. The nocturi hated everything about war from his experiences and the pathetic arguments between people. There were times where the cause mattered, but a majority of arguments were frivolous, and he despised every second of it. He pushed people away, deciding to remain isolated because of the ridiculous happenings of life. A recluse from the war that came, and even as the 200 years of condemnation in a war of the gods, nothing changed. The young nocturi kept surviving, travelling as he gathered the funds to eventually live comfortably. As the modern era ticked closer, Marz began living in a home outside Lorsette and would frequently only head into the city for supplies. Though, as technology became more available, Marz became worse and began using it as another means to avoid people. He continued his work as a mercenary, the manner to receive his missions eventually allowing Marz to avoid the people requesting. With that, the nocturi found peace in his home, the lack of people allowing him to disconnect from the world for the most part and only entering Lorsette when required. misc Likes: Night, stars, moonlight, reading, being alone, relaxing music, water sounds, nature, healthy foods, meditating, silence, dim lights, writing, strawberries, fidget items, sunrise/sunset, winter, peacefulness, books, fireflies, moths Dislikes: Text speech, war, humanity, spicy food, modern trends, jewelry, needless arguing, crowds, parties, sleeping in, daylight, dumb books, sickeningly sweet foods, loud noises, tattoos Fears: Losing people he cares about, war, cockroaches - He keeps distance from humanity, refusing to interact heavily with anyone no matter their species. - Frequently, Marz uses online shopping to avoid interacting with people. Additionally, he maintains a small garden to lessen the amount he is required to head into Lorsette. - Despite his fancying of serenity and peace, Marz still works as a mercenary. This is mostly because he has found a way to maintain distance from society with the work. - Oftentimes, spicy foods make Marz feel sick, thus he despises their existence. - He does not understand a majority of text lingo. This makes him not a huge fan of using his phone when he does talk with others. - He does not have the heart to kill moths. Even when they flutter around him or invade his home, Marz finds himself unable. He instead catches them to return them outside. - Through his travels, Marz has learned numerous languages. The list extends greatly over his 10,000 year existence on this earth. | roleplayer info ☆ NAME chibi magician ☆ RP EXPERIENCE about 10 years ☆ TIMEZONE central ☆ GENDER female ☆ AGE twenty-three ☆ OTHER CHARACTERS My Who’s Who ☆ FACE CLAIM GENSHIN IMPACT, Scaramouche ---------------------- THIS CHARACTER BELONGS TO CHIBI MAGICIAN. DO NOT STEAL. |
MADE BY ★MEULK